9/25/2008

Three Core Principles of Tanking for the Expansion

November 13
The day everything you thought you knew changes. However, a few things shall remain the same. Let's go over a few things that we know so far:

  1. Gearing is important.
    It's beneficial to have at least two sets of gear with two different objectives in mind: survival & threat. This isn't going to change, read on.
  2. Tanking is tanking.
    The way we tank is changing, but it's the same game. Discipline your rotations, be aware of your surroundings, & learn the fights.
  3. Damage is threat. Threat isn't always damage.
    The past was about threat building, but damage dealing to create threat is the future. Class trademarks such as Shield Slam, Revenge, & Sunder Armor are here to stay.

9/24/2008

Recent Endeavours

So I just heard that all Honor & Battleground tokens are being reset at start of Wrath of the Lich King. Didn't they do the same thing when The Burning Crusade was released? I can't recall exactly... Oh, I believe they actually reworked the entire Honor system (removed the grind, supposedly) instead.

In other news, supposedly the expansion is coming out November 13. This is great news, and one may even preorder it. The question is where's the Collector's Edition? Why are they releasing the normal version & then not offering anywhere to buy the special one? Kinda silly, in my opinion. Guess I won't be preordering it if I can't get the CE. Maybe I should check in & see if it's available yet, it has been a few days since I checked...

In other news, Rollis has returned! He said there will be more of him around now, but that remains to be seen!

9/17/2008

Sledgehammer Time

So I recently took a step back & looked at how involved I was with my job, with playing World of Warcraft, & made some decisions. Apparently, I spend most of my time at work & most of my other time playing WoW. There's a lot more to complete before Wrath of the Lich King comes out, so I have to get busy, but I need to rebalance things. My work at Wowhead is not finished, and neither is my blog here. Quite simply, I need to stop neglecting things, =P

First of all, thanks to the great group of guys on Illidan.US server for providing me with a lot of friendship & good raid progress. We did a lot in just 4 weeks — be proud!

Second, expect to see more presence over at Wowhead due to the way community forums respond to an absence of authority. Time to lay down the law on e-tards who like to troll or post negatively. Not on our forums, buddy!

Third, time to really start contributing again. Though there hasn't been many changes or a feeling of necessity to update my guides, there are things I wish to finish. I'm strongly sensing some kind of a video proposal & hosting it on YouTube.

Stay tuned for more information on the above!

9/08/2008

Icing on the Cake

So today is my birthday. September 8, 11:52AM. It's an exciting day, though I had little to look forward to honestly. I have work this afternoon & wasn't expecting any kind of a cake. Oh, was I wrong — Oreo ice cream cake, for the win!

On another note, World of Warcraft is due for a birthday in a few months, too. Most are speculating the expansion, Wrath of the Lich King, will be out in November (the same birth month). Amazon is reporting that it's on pre-order sale now, and I have it in my cart, but what ever happened to the Collector's Edition stuff that we have come to know?

In any case, the latest warrior changes & the great shift from tanking with threat to tanking through damage is bound to turn some heads. I know mine is already spinning a 360 like an owl. Let's look at a couple of the new, hard-to-believe, changes coming our way thus far:

  • Defensive Stance - No longer suffers a -10% damage penalty.
  • Warbringer (talent) - Talent to use Charge in any stance, even in combat.

The penalty removal on Defensive Stance marks the change from threat-building to damage-dealing as a Protection warrior. That's pretty simple.

But the talent Warbringer, which allows Charge to be used in combat & in any stance, really throws me for a loop. Charge, in its current form, could be used numerous times in Berserker Stance to simply stun a person. Granted diminishing returns, which it shares with Concussion Blow & Intercept (among all other controllable stuns from other classes), it is still powerful (mostly in 2v2 Arena). Intercept one target, Charge back to the previous hostile target. This is just one example. How about when tanking? Charge to the boss, for example Murmur in Shadow Labyrinth, then Intervene back to the group. It sure seems like all one would gain is a free, watered-down version of Intercept. The kicker is that you don't have to stance dance & lose rage to use this ability (in its current form, it requires no rage to use & generates 15 upon use). How about that?